Xth Sense Workshop with Marco Donnarumma
Join Marco Donnarumma for an intensive 3-day workshop exploring the biophysical generation and control of music, creating your own low cost biosensing wearable device for muscle sounds. The workshop offers hands-on experience and both theoretical and practical training in gestural control of music and bodily musical performance, deploying the Xth Sense (XS); a brand-new biophysical technology. Participants build their own XS biosensor and learn how to generate interactive music from the muscle sounds of their bodies.
Developed within a research project at The University of Edinburgh, XS is a framework for the application of muscle sounds to the biophysical generation and control of music. The XS was recently awarded the first prize in the Margaret Guthman Musical Instrument Competition (Georgia Tech, US 2012) as the “world’s most innovative new musical instrument”. Muscle sounds are captured in real time and used both as sonic source material and control values for sound effects, enabling the performer to control music simply with his body and kinetic energy. At the end of the workshop, participants will be free to keep the XS biosensors they built and the related software for their own use.
The workshop is open to anyone passionate about sound and music. Musical background and education does not matter as long as you are ready to challenge your usual perspective on musical performance. No previous experience in electronics or programming is required, however participants should be familiar with digital music creation. Participants need to provide their own headphones, external soundcards and laptops. We will work either on Linux or Mac OSX (system have to be 10.6 or newer). Participants should have Pd-extended 0.42.5 already installed. Free download is available at http://puredata.info/community/projects/software/pd-extended. Musicians interested in augmenting their favourite musical instrument by means of body gestures are encouraged to bring their instrument along too.
The workshop costs £50 and takes place over 3 sessions:
6 – 7.30pm Friday 22 June
11am – 6pm Saturday 23 June
10am – 12pm Sunday 24 June
Spaces are limited to just 10 participants so don’t delay, book online here
Introduction to SuperCollider through Live Coding with Benoit & the Mandelbrots
This workshop will introduce one of SuperCollider’s powerful parts, the sound synthesis engine, and will highlight the power of source code in the field of sound synthesis. Participants will use the live coding paradigm of JITLib to allow for quick creation, examination and modification of sonic structures. SuperCollider is one of the most important domain-specific audio programming languages, with potential applications including real-time interaction, installations, electroacoustic pieces, generative music, and audiovisual art. As open source software it is freely available for Mac OS X, Windows and Linux.
Participants don’t need to have any experience with SuperCollider. Experience with sound synthesis/signal processing and/or other programming environments are beneficial. What participants do need is to bring headphones and a laptop with a working copy of SuperCollider 3.5 (or later) already installed. SuperCollider can be downloaded at http://supercollider.sourceforge.net/
Takes place at 11am – 2.30pm on Saturday 23rd June. Tickets are £15 and spaces are limited to 15 participants.
Book online here